《拉捷特與克拉克》小組打造的《漫威蜘蛛人》（Marvel’s Spider-Man）遊戲，作為本屆E3Sony發布會壓軸發布了驚艷實機展示，除了蜘蛛人標誌性的吐槽外，遊戲系統非常像《蝙蝠俠：阿卡漢》系列，那麼是否有意模仿呢？日前漫威遊戲副總Mike Jones向Gamespot採訪表示，果不其然，該作的確模仿借鑒了Rocskteady的好評蝙蝠俠遊戲。
漫威的Mike Jones大讚了漫威製作者Jay Ong的加盟，Jay Ong之前效力微軟與暴雪，為漫威遊戲部的壯大打造了基礎，其中一個理念就是漫威遊戲不能成為衍生品，就像《蝙蝠俠：阿卡漢》系列必須成為原創型業務。
It was really when my boss Jay Ong joined [Marvel Entertainment]. He comes from Microsoft and Blizzard and has a very long career in the business side of gaming. With the tremendous success of Marvel’s films and shows, and our long history with telling great stories and creating characters in publishing, Marvel wisely looked at the business and asked, “Hey, why are our games not as great as our films and TV shows?” Games shouldn’t be a derivative business; it should be a pillar of the brand, so the company found Jay and then he found some game professionals, like our creative director and longtime Marvel Publishing editor, Bill Rosemann, and me.
所以Mike Jones以華納發行的《蝙蝠俠：阿卡漢》遊戲系列作為模仿樣板打造《漫威蜘蛛人》PS4遊戲，而且Mike Jones還自稱為《阿卡漢》系列鐵粉，稱讚Rcoksteady製作組打造了成功的創意蝙蝠俠系列遊戲，而且表示，即使拿掉「蝙蝠俠」這個角色，《阿卡漢》系列都是非常棒的遊戲。
I’m personally a huge fan of the Arkham series; I’ve Platinumed every single one of those games, with the exception of Origins–because I think that one had an online component that I didn’t get all the Trophies for–but I’m a huge fan of what DC and Rocksteady have done with Batman, creating a very unique take on the franchise that stands apart from the films and comics. When I look at Arkham’s mechanics and story and think about where it sits in the pantheon of DC and gaming, it’s massively successful and innovative not just as an action game, but as an experience. Even if you took Batman out of it, those games would still be compelling to play. Rocksteady and DC didn’t rehash stories that you had seen or heard; of course, they took inspiration from the animated series and the films, but at the end of the day, it felt authentic. The recipe that those games created resonated with everyone, myself included.
The same thing goes with Avengers: “What makes an Avengers story unique and different from a Spider-Man story or even a Defenders story? In a sense, we’ve learned from all kinds of great storytelling in gaming. And the Arkham games–while we’re not necessarily trying to copy any particular thing that Rocksteady has done with them–inspired us to lean into our characters and trust that nailing the uniqueness of each character experience is really what’s going to make the gameplay compelling. It’s not a checkbox of mechanics. That’s what’s paramount to us. We love the Arkham games and the healthy competition they inspire in us, but we also want to evolve and do better.