No Man’s Sky 1號升級檔+免DVD補丁CODEX版

No Man’s Sky 1號升級檔+免DVD補丁CODEX版 ,《No Man’s Sky》免安裝簡繁中文綠色版[官方中文]補丁:No Man’s Sky(Stellaris)1號升級檔+免DVD補丁CODEX版

No Man’s Sky 1號升級檔+免DVD補丁CODEX版

使用說明:

1.解壓縮

2.執行update目錄下的EXE安裝升級檔

3.複製codex目錄下的文件到遊戲目錄覆蓋

4.開始遊戲

升級檔安裝步驟:

1.安裝《No Man’s Sky》原版遊戲:http://down.ali213.net/pcgame/nomansky.html
2.安裝本升級檔

更新說明:

機翻:

更新1:

更新:AMD羿龍支援
成千上萬的組裝線已被重寫,支援AMD的CPU。遊戲代碼不再依賴於任何超過2 SSE,
Havok物理現在也創造了新庫。遊戲中現在確認了飛鴻的CPU工作。

UPDATE:滑鼠平滑
平滑的滑鼠移動進行了改進,以防止拴馬可能口吃,現在通過調整在揗烏斯平滑選項菜單?
現在默認為關閉。如果你覺得幀率是「慢」可能「塊狀」,請確保該關閉(它可以幫助玩家分每秒30幀)

更新:性能改進
在具有4個線程可能更少的CPU,性能得到了改進。
在有8個線程的CPU,性能也得到了改善顯著。

更新:6XXX的Radeon
增加了對這款GPU,它不支援OpenGL 4.5全力支援。

更新:玩家保存
幫助恢復一些玩家節省這已經遺失可能損壞。

使用Alt-Tab有所改善
有些系統/ CONFIGS都崩潰可能不上的Alt標籤正確暫停。這個現在應解決。

著色器緩存
幀率最初口吃由於著色器沒有被正確地在某些系統上的GPU緩存。我們已更換GPU緩存系統。您可能會注意到銀河地圖介紹遊戲(的第一次執行)時有些結巴,但它應該是從此順暢上(這將是固定在未來的)。這是ATI顯卡更是如此

最大FPS上限
在某些CPU / GPU配備,最大FPS設定為60可能30沒有給60可能30 FPS(導致口吃)。這已得到改進。

英特爾GPU檢測
我們目前不支援Intel圖形處理器。我們正在為這個未來的補丁,以擴大我們的最低需求。
同時,現在的遊戲將讓你知道,如果你正在嘗試與不支援的GPU上執行。希望這將標誌為某些使用者,他們的高端的GPU沒有被選中。

Gsync
Gsync已經默認,這是造成一個問題,對於某些使用者禁用

原文:

Update 1:

UPDATE: AMD Phenom Support
Thousands of lines of assembly have been rewritten to support AMD CPUs. The game code no longer relies on anything above SSE 2, 
Havok Physics has also now created new libs. Game is now confirmed working on Phenom CPUs.

UPDATE: Mouse Smoothing
Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in 揗ouse Smoothing? 
It now defaults to off. If you feel the framerate is "slow" or "lumpy", please make sure that this is turned off (it helps players with sub-30 fps)

UPDATE: Improved Performance
On CPUs with 4 threads or fewer, performance has been improved.
On CPUs with 8 threads, performance has also been significantly improved.

UPDATE: Radeon 6xxx
Added support for this GPU, which doesn't support OpenGL 4.5 fully.

UPDATE: Player Saves
Help to recover some player saves which had been lost or corrupt.

Alt-Tab has improved
Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved.

Shader Caching
Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on (this will be fixed in future). This is particularly true on ATI cards

Max FPS Cap
On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). This has been improved.

Intel GPU Detection
We do not currently support Intel GPUS. We are working on this for a future patch, to expand our min spec.
In the meantime, the game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high end GPU has not been selected.

Gsync
Gsync has been disabled by default, which was causing an issue for some users

by CODEX

請多利用右上角搜尋系統!搜尋想要的補丁/腳本/修改器。

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