Treyarch 回應《決勝時刻:黑色行動 4》伺服器「反向升級」為穩定性優先

蝦米攻略 遊戲新聞

蝦米攻略

最近,《決勝時刻:黑色行動 4》(Call of Duty: Black Ops 4)線上伺服器出現了奇怪的「反向升級」問題,原本在Beta測試期間能提供60Hz的伺服器發送頻率,到了最新正式版中卻降低為了20Hz,一時間引起了許多爭議。而今天,制作組Treyarch正式回應了這一問題。

Treyarch表示之所以會出現這種情況,都是出於遊戲穩定的目的而制定的,而在接下來的兩周內他們會對遊戲的網路設定進行一些更新,以求進行改進。

「我們一直致力於優化遊戲,尤其是網路性能放,以確保能讓玩家獲得最高質量的線上體驗。而對於像我們這種擁有龐大玩家群體,同時在全球各地都架設伺服器的遊戲,我們在進行調整時,遊戲的穩定性是最高優先級。」

Treyarch表示,目前他們正在收集來自全球各地的網路數據,在接下來的兩周內會推出幾項網路設定更新,這些更新能夠繼續改善玩家們的遊戲體驗。Treyarch將不斷進行調整和改進,以期讓《決勝時刻:黑色行動 4》成為他們有史以來後續支援最好的遊戲。

We’ve also noticed a lot of discussion around network performance over the past couple of days and wanted to take a moment to address this directly. We’re constantly working to optimize the game, and particularly network performance, to ensure the highest quality online experience for our players. For a game launch with as massive a population as ours hitting so many global servers at once, we configure our infrastructure to ensure game stability as the highest priority over all other factors.

Now that we’re past the initial launch of the game, we are focusing on fine-tuning network performance around the globe, using the real-world data that we have collected. Over the course of the next two weeks, we will roll out several updates to our network setup that will continue to improve upon the experience of our players since launch. As we have always said, launch is just the beginning, and we’re committed to making Black Ops 4 the best-supported game we’ve ever delivered. This is a journey that will involve constant adjustments, improvements, and additions. We appreciate your continued support and patience – thank you!

蝦米攻略

簡而言之,Treyarch並沒有承諾會將線上伺服器的發送頻率水準恢復到60Hz,而是將會圍繞「穩定遊戲體驗」進行更新調整,不過考慮到如今《決勝時刻:黑色行動 4》的伺服器壓力,輕易承諾調整發送頻率也確實不是明智之舉。

[Via Reddit]

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