文明帝國 6 文明特性與領袖特性修改方法 怎麼修改文明特性

文明帝國 6 文明特性與領袖特性修改方法 怎麼修改文明特性 ,《文明帝國 6》國家的文明特性非常重要,但是有些玩家感覺有的文明特性效果不厲害,想修改下,今天就為大家帶來了文明6文明特性與領袖特性修改方法,教給大家怎麼修改文明特性,還不會的玩家一起來看吧,希望對大家有幫助。

文明帝國 6 文明特性與領袖特性修改方法 怎麼修改文明特性

關於文明特性和領袖特性的修改。

同樣也是打開Sid Meier’s Civilization VI/Base/Assets/Gameplay/Data文件夾。

文明特性(包含特色單位特色建築等)在文件Civilizations.xml里,領袖特性在Leaders.xml里,這裡就拿把羅馬的特性條條大路通羅馬加到亞洲區做個示範。

首先記事本打開Civilizations.xml,搜索<CivilizationTraits>,會發現如下一段:

<CivilizationTraits>

<Row CivilizationType="CIVILIZATION_BARBARIAN" TraitType="TRAIT_BARBARIAN"/>

<Row CivilizationType="CIVILIZATION_AMERICA" TraitType="TRAIT_CIVILIZATION_FOUNDING_FATHERS"/>

<Row CivilizationType="CIVILIZATION_AMERICA" TraitType="TRAIT_CIVILIZATION_BUILDING_FILM_STUDIO"/>

<Row CivilizationType="CIVILIZATION_AMERICA" TraitType="TRAIT_CIVILIZATION_UNIT_AMERICAN_P51″/>

<Row CivilizationType="CIVILIZATION_ARABIA" TraitType="TRAIT_CIVILIZATION_LAST_PROPHET"/>

<Row CivilizationType="CIVILIZATION_ARABIA" TraitType="TRAIT_CIVILIZATION_BUILDING_MADRASA"/>

<Row CivilizationType="CIVILIZATION_ARABIA" TraitType="TRAIT_CIVILIZATION_UNIT_ARABIAN_MAMLUK"/>

<Row CivilizationType="CIVILIZATION_BRAZIL" TraitType="TRAIT_CIVILIZATION_AMAZON"/>

<Row CivilizationType="CIVILIZATION_BRAZIL" TraitType="TRAIT_CIVILIZATION_UNIT_BRAZILIAN_MINAS_GERAES"/>

<Row CivilizationType="CIVILIZATION_BRAZIL" TraitType="TRAIT_CIVILIZATION_STREET_CARNIVAL"/>

<Row CivilizationType="CIVILIZATION_CHINA" TraitType="TRAIT_CIVILIZATION_DYNASTIC_CYCLE"/>

<Row CivilizationType="CIVILIZATION_CHINA" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_GREAT_WALL"/>

<Row CivilizationType="CIVILIZATION_CHINA" TraitType="TRAIT_CIVILIZATION_UNIT_CHINESE_CROUCHING_TIGER"/>

<Row CivilizationType="CIVILIZATION_CHINA" TraitType="TRAIT_CIVILIZATION_ALL_ROADS_TO_ROME"/>

<Row CivilizationType="CIVILIZATION_EGYPT" TraitType="TRAIT_CIVILIZATION_ITERU"/>

<Row CivilizationType="CIVILIZATION_EGYPT" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_SPHINX"/>

<Row CivilizationType="CIVILIZATION_EGYPT" TraitType="TRAIT_CIVILIZATION_UNIT_EGYPTIAN_CHARIOT_ARCHER"/>

<Row CivilizationType="CIVILIZATION_ENGLAND" TraitType="TRAIT_CIVILIZATION_DOUBLE_ARCHAEOLOGY_SLOTS"/>

<Row CivilizationType="CIVILIZATION_ENGLAND" TraitType="TRAIT_CIVILIZATION_UNIT_ENGLISH_SEADOG"/>

<Row CivilizationType="CIVILIZATION_ENGLAND" TraitType="TRAIT_CIVILIZATION_ROYAL_NAVY_DOCKYARD"/>

<Row CivilizationType="CIVILIZATION_FRANCE" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_CHATEAU"/>

<Row CivilizationType="CIVILIZATION_FRANCE" TraitType="TRAIT_CIVILIZATION_WONDER_TOURISM"/>

<Row CivilizationType="CIVILIZATION_FRANCE" TraitType="TRAIT_CIVILIZATION_UNIT_FRENCH_GARDE_IMPERIALE"/>

<Row CivilizationType="CIVILIZATION_GERMANY" TraitType="TRAIT_CIVILIZATION_IMPERIAL_FREE_CITIES"/>

<Row CivilizationType="CIVILIZATION_GERMANY" TraitType="TRAIT_CIVILIZATION_DISTRICT_HANSA"/>

<Row CivilizationType="CIVILIZATION_GERMANY" TraitType="TRAIT_CIVILIZATION_UNIT_GERMAN_UBOAT"/>

<Row CivilizationType="CIVILIZATION_GREECE" TraitType="TRAIT_CIVILIZATION_PLATOS_REPUBLIC"/>

<Row CivilizationType="CIVILIZATION_GREECE" TraitType="TRAIT_CIVILIZATION_DISTRICT_ACROPOLIS"/>

<Row CivilizationType="CIVILIZATION_GREECE" TraitType="TRAIT_CIVILIZATION_UNIT_GREEK_HOPLITE"/>

<Row CivilizationType="CIVILIZATION_INDIA" TraitType="TRAIT_CIVILIZATION_DHARMA"/>

<Row CivilizationType="CIVILIZATION_INDIA" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_STEPWELL"/>

<Row CivilizationType="CIVILIZATION_INDIA" TraitType="TRAIT_CIVILIZATION_UNIT_INDIAN_VARU"/>

<Row CivilizationType="CIVILIZATION_JAPAN" TraitType="TRAIT_CIVILIZATION_ADJACENT_DISTRICTS"/>

<Row CivilizationType="CIVILIZATION_JAPAN" TraitType="TRAIT_CIVILIZATION_BUILDING_ELECTRONICS_FACTORY"/>

<Row CivilizationType="CIVILIZATION_JAPAN" TraitType="TRAIT_CIVILIZATION_UNIT_JAPANESE_SAMURAI"/>

<Row CivilizationType="CIVILIZATION_KONGO" TraitType="TRAIT_CIVILIZATION_NKISI"/>

<Row CivilizationType="CIVILIZATION_KONGO" TraitType="TRAIT_CIVILIZATION_MBANZA"/>

<Row CivilizationType="CIVILIZATION_KONGO" TraitType="TRAIT_CIVILIZATION_UNIT_KONGO_SHIELD_BEARER"/>

<Row CivilizationType="CIVILIZATION_NORWAY" TraitType="TRAIT_CIVILIZATION_BUILDING_STAVE_CHURCH"/>

<Row CivilizationType="CIVILIZATION_NORWAY" TraitType="TRAIT_CIVILIZATION_UNIT_NORWEGIAN_BERSERKER"/>

<Row CivilizationType="CIVILIZATION_NORWAY" TraitType="TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION"/>

<Row CivilizationType="CIVILIZATION_ROME" TraitType="TRAIT_CIVILIZATION_DISTRICT_BATH"/>

<Row CivilizationType="CIVILIZATION_ROME" TraitType="TRAIT_CIVILIZATION_UNIT_ROMAN_LEGION"/>

<Row CivilizationType="CIVILIZATION_ROME" TraitType="TRAIT_CIVILIZATION_ALL_ROADS_TO_ROME"/>

<Row CivilizationType="CIVILIZATION_RUSSIA" TraitType="TRAIT_CIVILIZATION_MOTHER_RUSSIA"/>

<Row CivilizationType="CIVILIZATION_RUSSIA" TraitType="TRAIT_CIVILIZATION_DISTRICT_LAVRA"/>

<Row CivilizationType="CIVILIZATION_RUSSIA" TraitType="TRAIT_CIVILIZATION_UNIT_RUSSIAN_CosplaySACK"/>

<Row CivilizationType="CIVILIZATION_SCYTHIA" TraitType="TRAIT_CIVILIZATION_EXTRA_LIGHT_CAVALRY"/>

<Row CivilizationType="CIVILIZATION_SCYTHIA" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_KURGAN"/>

<Row CivilizationType="CIVILIZATION_SCYTHIA" TraitType="TRAIT_CIVILIZATION_UNIT_SCYTHIAN_HORSE_ARCHER"/>

<Row CivilizationType="CIVILIZATION_SPAIN" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_MISSION"/>

<Row CivilizationType="CIVILIZATION_SPAIN" TraitType="TRAIT_CIVILIZATION_UNIT_SPANISH_CONQUISTADOR"/>

<Row CivilizationType="CIVILIZATION_SPAIN" TraitType="TRAIT_CIVILIZATION_TREASURE_FLEET"/>

<Row CivilizationType="CIVILIZATION_SUMERIA" TraitType="TRAIT_CIVILIZATION_FIRST_CIVILIZATION"/>

<Row CivilizationType="CIVILIZATION_SUMERIA" TraitType="TRAIT_CIVILIZATION_IMPROVEMENT_ZIGGURAT"/>

<Row CivilizationType="CIVILIZATION_SUMERIA" TraitType="TRAIT_CIVILIZATION_UNIT_SUMERIAN_WAR_CART"/>

</CivilizationTraits>

靠上面紅色字體的位置本來是沒有的,是我自己添加進去的。靠下面紅色字體是定義羅馬擁有條條大路通羅馬這個特性的語句,我只是把它複製到上面,然後把ROME改成了CHINA。

修改後進入遊戲,實測亞洲區已經擁有了條條大路通羅馬的特性。

效果圖如下

文明帝國 6 文明特性與領袖特性修改方法 怎麼修改文明特性

其他特色建築特色單位和領袖特性的修改類似,希望大家舉一反三

來源:gamersky

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